Lecture/Family of Renderings: Sketch, Memory, Presentation, Technical, Description  
Unit 3 Lesson Plan 1  
# of Days 1   Addendums  
LP Prior Knowledge Unit 1, Unit 2 [Reading Assignment] Differentiation    
Lesson Objective Lecture/Family of Renderings: Sketch, Memory, Presentation, Technical, Description  
Lesson Assessment Lecture/Discussion Book Pgs 121 - 199 Changes for Next Time    
Benchmarks or Standards Lecture/Discussion (Dates)    
Materials Needed Book, Mac Labs, Sketchbook and Tools, Overhead Projection Screen Differentiation Resources    
        Resources
Time Student Learning Task or Activity METHOD Teacher Activity  
  Assignment: Read "Design Thinking and Ecology" pgs 200 - 260 Lecture Outline:
Sketching vocabulary: best practices
• Simplicity is key: try to simplify sketched
objects to the minimum necessary detail
• Icons can be a good source of inspiration
for simple shapes representing objects
• 3D is not necessary (most of the time)
• Sketch with fast, long strokes

• Sketching vocabularies are your basic toolset for
sketching
• Simplicity is key
• People’s postures and emotions can be
expressed through simple line sketches
• Learning a basic sketching vocabulary lets you
sketch more efficiently

more than just drawings
• textual annotations are spatially relevant
• arrows have illustrative power
• textual notes are stand-alone

Templates
• capture fixed parts of your interface
• leave white space for drawings, annotations & notes
Template can be
• drawn from scratch or
• based on photos of existing interfaces or
• based on traces over existing interfaces
• Used in digital or paper form
• Rapidly reused and built upon via layers